Total Incremental Battle (prev. Total Incremental War)
Start with a single soldier, end up with a massive army. Strategize and command your units, or let them grind on their own. Progress through many unique progression systems and conquer all the stages.
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This is a prototype version of the game. It took us a few weeks to make. If there is interest in the game, we'll work on a full release version for Steam.
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Join our discord to be up to date with the development or if you want to give us your feedback and actively impact the development of the game. It'll also help us confirm, that we should work on the full game release.
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WebGL build has at least 20x worse performance than standalone windows build. If you have a very weak PC or if you want to play in sandbox with thousands of soldiers, we recommend that you download the standalone build. The campaign is balanced around the WebGL build so the battles are not as massive as they could be (and as they will be in Steam full release).
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Feel free to check out our press-kit if you want to share a footage of your gameplay.
| Updated | 3 days ago |
| Status | Released |
| Platforms | HTML5, Windows, Linux |
| Rating | Rated 4.3 out of 5 stars (113 total ratings) |
| Author | TechDebtGames |
| Genre | Strategy |
| Made with | Godot |
| Tags | 2D, Auto Battler, Godot, Idle, Incremental, Pixel Art, Real time strategy, Singleplayer, Top-Down |
| Average session | A few seconds |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |
Development log
- Steam Playtest available - Itch demo almost ready!3 days ago
- New art and units reveal22 days ago
- Puzzle mode announcement42 days ago
- Steam Page62 days ago
- Linux build73 days ago
- Future development for Total Incremental War88 days ago
- Total Incremental War - Update 194 days ago
- Total Incremental War - Demo release95 days ago



